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Thread Statistics | Show CCP posts - 9 post(s) |

Moac Tor
Cyber Core Stain Confederation
419
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Posted - 2016.02.07 21:30:12 -
[1] - Quote
Great. I've been saying BS's and BC's need some more hull specific modules for some time now, and so I'm pleasantly surprised to see this come out of the blue.
Another module I'd like to see would be a BS specific AOE scram.
Also BCs could do with something like this also, so I hope that you have something in the pipeline for them too.
Modulated ECM Effects
An Alternative to Skill Trading
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Moac Tor
Cyber Core Stain Confederation
419
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Posted - 2016.02.07 21:39:39 -
[2] - Quote
Zappity wrote:Just to be clear, this doesn't stack with normal webs?
Very cool idea. I like. Pretty sure it would stack with normal webs, although if not then personally I wouldn't complain.
Modulated ECM Effects
An Alternative to Skill Trading
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Moac Tor
Cyber Core Stain Confederation
419
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Posted - 2016.02.07 21:46:38 -
[3] - Quote
Zhilia Mann wrote:I made a pretty graph on tab 2. This is definitely interesting. For both heated and unheated there's only a narrow window at the edge of normal web range where a normal web is actually better than these. It's an interesting concept. Thank you for sharing that graph, shows clearly how these stack up vs normal webs.
I do think these could do with a bit of extra falloff, they become incredibly weak at longer ranges with standard webs outperforming them at around 10km to 12km. I'd suggest that CCP buffs the falloff on them by about 25% at least.
Modulated ECM Effects
An Alternative to Skill Trading
|

Moac Tor
Cyber Core Stain Confederation
419
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Posted - 2016.02.08 14:03:49 -
[4] - Quote
CCP Fozzie wrote:Caleb Seremshur wrote:Haven't seen it asked yet but if this module doesn't get bonuses from links or roles applied to it then does it also circumvent the penalties applied to webs in black holes?
Our current plan is to extend the black hole effect to impact these modules (as well as webbing fighters and webbing drones). We are aware of potential issues with orbit vectors changing, and are keeping an eye on them. Our internal playtesting has indicated that the effect we're using for this web doesn't generally disrupt orbit vectors by a large margin, but we'll be very interested to see how players find the feel of using these modules and fighting against them using orbit commands once we open up testing on sisi. if they do end up disrupting orbit vectors it would bring them up to balance as on paper they are a little underwhelming
Modulated ECM Effects
An Alternative to Skill Trading
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Moac Tor
Cyber Core Stain Confederation
456
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Posted - 2016.03.09 22:33:19 -
[5] - Quote
Rowells wrote:Would allowing grapplers on combat battlecruisers be a bad idea? BCs are probably the hull on which these grapplers would really shine.
Modulated ECM Effects
An Alternative to Skill Trading
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